EntityRep.hpp
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Struct that hods all the data needed to represent a Cpgrid. Definition: CpGridData.hpp:131 Represents an entity of a given codim, with positive or negative orientation. Definition: EntityRep.hpp:99 bool operator<(const EntityRep &other) const Ordering relation used for maps etc. Definition: EntityRep.hpp:167 EntityRep(int index_arg, bool orientation_arg) Constructor taking an entity index and an orientation. Definition: EntityRep.hpp:111 bool operator!=(const EntityRep &other) const Inequality operator. Definition: EntityRep.hpp:187 bool orientation() const Returns true if the entity has positive orientation. Not a Dune interface method. Definition: EntityRep.hpp:140 void setValue(int index_arg, bool orientation_arg) Set entity value. Definition: EntityRep.hpp:119 EntityRep opposite() const Returns an EntityRep with opposite orientation. Definition: EntityRep.hpp:147 bool operator==(const EntityRep &other) const Equality operator. Definition: EntityRep.hpp:179 int index() const The (positive) index of an entity. Not a Dune interface method. Definition: EntityRep.hpp:126 int signedIndex() const The signed index that also tells us the orientation. Definition: EntityRep.hpp:132 void increment() Increments the entityrep's index() by one. Definition: EntityRep.hpp:153 Base class for EntityVariable and SignedEntityVariable. Forwards a restricted subset of the std::vect... Definition: EntityRep.hpp:219 std::vector< T >::iterator iterator Definition: EntityRep.hpp:223 std::vector< T >::const_iterator const_iterator Definition: EntityRep.hpp:224 EntityVariableBase() Default constructor. Definition: EntityRep.hpp:239 A class design to hold a variable with a value for each entity of the given codimension,... Definition: EntityRep.hpp:267 const T & operator[](const EntityRep< codim > &e) const Random access to the variable through an EntityRep. Definition: EntityRep.hpp:276 T & operator[](const EntityRep< codim > &e) Random access to the variable through an EntityRep. Definition: EntityRep.hpp:283 EntityVariable() Default constructor. Definition: EntityRep.hpp:270 A class design to hold a variable with a value for each entity of the given codimension,... Definition: EntityRep.hpp:302 const T operator[](const EntityRep< codim > &e) const Random access to the variable through an EntityRep. Note that this operator always returns a copy,... Definition: EntityRep.hpp:311 SignedEntityVariable() Default constructor. Definition: EntityRep.hpp:305 The namespace Dune is the main namespace for all Dune code. Definition: common/CartesianIndexMapper.hpp:10 FieldVector< K, n > operator-(const FieldVector< K, n > &v) Definition: EntityRep.hpp:57 |