initStateEquil.hpp File Reference
#include <opm/core/grid/GridHelpers.hpp>
#include <opm/core/simulator/EquilibrationHelpers.hpp>
#include <opm/core/simulator/BlackoilState.hpp>
#include <opm/core/props/BlackoilPropertiesInterface.hpp>
#include <opm/core/props/BlackoilPhases.hpp>
#include <opm/core/utility/RegionMapping.hpp>
#include <opm/core/utility/Units.hpp>
#include <opm/parser/eclipse/Utility/EquilWrapper.hpp>
#include <opm/parser/eclipse/EclipseState/EclipseState.hpp>
#include <array>
#include <cassert>
#include <utility>
#include <vector>
#include <opm/core/simulator/initStateEquil_impl.hpp>
Include dependency graph for initStateEquil.hpp:

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Namespaces

 Opm
 
 Opm::Equil
 

Functions

template<class Grid >
void Opm::initStateEquil (const Grid &grid, const BlackoilPropertiesInterface &props, const Opm::DeckConstPtr deck, const Opm::EclipseStateConstPtr eclipseState, const double gravity, BlackoilState &state)
 

Detailed Description

Facilities for an ECLIPSE-style equilibration-based initialisation scheme (keyword 'EQUIL').