meshcolorizer.hpp
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1 //==============================================================================
11 //==============================================================================
12 
13 #ifndef MESHCOLORIZER_HPP_
14 #define MESHCOLORIZER_HPP_
15 
16 #include <vector>
17 
25  template<class GridType>
27  typedef std::vector<int> IntVec;
28  typedef std::vector<IntVec> IntMat;
29 
30  public:
33  MeshColorizer(const GridType& grid_) :
34  grid(grid_)
35  {
36  calcGroups();
37  }
38 
41  const IntMat& operator[](unsigned int i)
42  {
43  return tg[i];
44  }
45 
47  void calcGroups();
48  private:
49  IntMat tg[2];
50  const GridType& grid;
51 
57  int getStripDirection (int nel1, int nel2, int nel3, int parts)
58  {
59  int s1 = nel1 / parts;
60  int s2 = nel2 / parts;
61  int s3 = nel3 / parts;
62  int r1 = nel1 - s1*parts;
63  int r2 = nel2 - s2*parts;
64  int r3 = nel3 - s3*parts;
65 
66  if (r1*nel2*nel3 < nel1*r2*nel3 && r1*nel2*nel3 < nel1*nel2*r3)
67  return 0; // strips along x axis
68  else if (nel1*r2*nel3 < r1*nel2*nel3 && nel1*r2*nel3 < nel1*nel2*r3)
69  return 1; // strips along y axis
70  else if (nel1*nel2*r3 < r1*nel2*nel3 && nel1*nel2*r3 < nel1*r2*nel3)
71  return 2; // strips along z axis
72 
73  // The number of left-over elements is not smallest in one direction only
74  if (r1*nel2*nel3 > nel1*r2*nel3)
75  return nel2 > nel3 ? 1 : 2;
76  else if (nel1*r2*nel3 > nel1*nel2*r3)
77  return nel1 > nel3 ? 0 : 2;
78  else if (nel1*nel2*r3 > r1*nel2*nel3)
79  return nel1 > nel2 ? 0 : 1;
80 
81  // The number of left-over elements is the same in all three directions
82  if (nel1 >= nel2 && nel1 >= nel3)
83  return 0;
84  else if (nel2 >= nel1 && nel2 >= nel3)
85  return 1;
86  else
87  return 2;
88  }
89 };
90 
91 #endif
MeshColorizer(const GridType &grid_)
Default constructor.
Definition: meshcolorizer.hpp:33
const IntMat & operator[](unsigned int i)
Return a color group.
Definition: meshcolorizer.hpp:41
Generate a coloring of a mesh suitable for threaded assembly. The mesh is assumed structured...
Definition: meshcolorizer.hpp:26
void calcGroups()
Calculate the coloring.