#include <dune/grid/yaspgrid.hh>
◆ ctype
template<int codim, int dim, class GridImp>
◆ EntitySeed
template<int codim, int dim, class GridImp>
◆ Geometry
template<int codim, int dim, class GridImp>
◆ GeometryImpl
template<int codim, int dim, class GridImp>
template<int codim, int dim, class GridImp>
◆ PersistentIndexType
template<int codim, int dim, class GridImp>
◆ YGLI
template<int codim, int dim, class GridImp>
◆ YaspEntity() [1/3]
template<int codim, int dim, class GridImp>
◆ YaspEntity() [2/3]
template<int codim, int dim, class GridImp>
◆ YaspEntity() [3/3]
template<int codim, int dim, class GridImp>
◆ compressedIndex()
template<int codim, int dim, class GridImp>
consecutive, codim-wise, level-wise index
◆ equals()
template<int codim, int dim, class GridImp>
Return true when two iterators over the same grid are equal (!).
◆ geometry()
template<int codim, int dim, class GridImp>
◆ gridlevel() [1/2]
template<int codim, int dim, class GridImp>
◆ gridlevel() [2/2]
template<int codim, int dim, class GridImp>
◆ level()
template<int codim, int dim, class GridImp>
◆ partitionType()
template<int codim, int dim, class GridImp>
return partition type attribute
◆ persistentIndex()
template<int codim, int dim, class GridImp>
globally unique, persistent index
◆ seed()
template<int codim, int dim, class GridImp>
Return the entity seed which contains sufficient information to generate the entity again and uses as little memory as possible.
◆ subCompressedIndex()
template<int codim, int dim, class GridImp>
| int Dune::YaspEntity< codim, dim, GridImp >::subCompressedIndex |
( |
int |
i, |
|
|
unsigned int |
cc |
|
) |
| const |
|
inline |
subentity compressed index
◆ subEntities()
template<int codim, int dim, class GridImp>
| unsigned int Dune::YaspEntity< codim, dim, GridImp >::subEntities |
( |
unsigned int |
cc | ) |
const |
|
inline |
Return number of subentities with codimension cc.
That number is (dim over (dim-codim)) times 2^codim
◆ transformingsubiterator() [1/2]
template<int codim, int dim, class GridImp>
◆ transformingsubiterator() [2/2]
template<int codim, int dim, class GridImp>
◆ type()
template<int codim, int dim, class GridImp>
Return the name of the reference element. The type can be used to access the Dune::ReferenceElement.
◆ yaspgrid()
template<int codim, int dim, class GridImp>
◆ Dune::YaspGlobalIdSet< GridImp >
template<int codim, int dim, class GridImp>
◆ Dune::YaspIndexSet< GridImp, false >
template<int codim, int dim, class GridImp>
◆ Dune::YaspIndexSet< GridImp, true >
template<int codim, int dim, class GridImp>
◆ YaspLevelIterator
template<int codim, int dim, class GridImp>
template<int , PartitionIteratorType , typename >
◆ _g
template<int codim, int dim, class GridImp>
◆ _it
template<int codim, int dim, class GridImp>
◆ codimension
know your own codimension
◆ dimension
◆ mydimension
Know dimension of the entity.
The documentation for this class was generated from the following files: