5 #ifndef DUNE_LOCALFUNCTIONS_BREZZIDOUGLASMARINI1_CUBE2D_LOCALINTERPOLATION_HH 6 #define DUNE_LOCALFUNCTIONS_BREZZIDOUGLASMARINI1_CUBE2D_LOCALINTERPOLATION_HH 10 #include <dune/geometry/quadraturerules.hh> 31 sign0 = sign1 = sign2 = sign3 = 1.0;
41 sign0 = sign1 = sign2 = sign3 = 1.0;
77 template<
typename F,
typename C>
81 typedef typename LB::Traits::RangeFieldType Scalar;
85 std::fill(out.begin(), out.end(), 0.0);
88 const QuadratureRule<Scalar,1>& rule = QuadratureRules<Scalar,1>::rule(GeometryTypes::cube(1), qOrder);
90 for (
typename QuadratureRule<Scalar,1>::const_iterator it = rule.begin();
91 it != rule.end(); ++it)
93 Scalar qPos = it->position();
94 typename LB::Traits::DomainType localPos;
99 out[0] += (y[0]*n0[0] + y[1]*n0[1])*it->weight()*sign0;
100 out[1] += (y[0]*n0[0] + y[1]*n0[1])*(2.0*qPos - 1.0)*it->weight();
105 out[2] += (y[0]*n1[0] + y[1]*n1[1])*it->weight()*sign1;
106 out[3] += (y[0]*n1[0] + y[1]*n1[1])*(1.0 - 2.0*qPos)*it->weight();
111 out[4] += (y[0]*n2[0] + y[1]*n2[1])*it->weight()*sign2;
112 out[5] += (y[0]*n2[0] + y[1]*n2[1])*(1.0 - 2.0*qPos)*it->weight();
117 out[6] += (y[0]*n3[0] + y[1]*n3[1])*it->weight()*sign3;
118 out[7] += (y[0]*n3[0] + y[1]*n3[1])*(2.0*qPos - 1.0)*it->weight();
123 typename LB::Traits::RangeFieldType sign0, sign1, sign2, sign3;
124 typename LB::Traits::DomainType n0, n1, n2, n3;
127 #endif // DUNE_LOCALFUNCTIONS_BREZZIDOUGLASMARINI1_CUBE2D_LOCALINTERPOLATION_HH BDM1Cube2DLocalInterpolation()
Standard constructor.
Definition: brezzidouglasmarini1cube2dlocalinterpolation.hh:29
BDM1Cube2DLocalInterpolation(unsigned int s)
Make set number s, where 0 <= s < 16.
Definition: brezzidouglasmarini1cube2dlocalinterpolation.hh:39
Definition: bdfmcube.hh:17
void interpolate(const F &f, std::vector< C > &out) const
Interpolate a given function with shape functions.
Definition: brezzidouglasmarini1cube2dlocalinterpolation.hh:78
First order Brezzi-Douglas-Marini shape functions on the reference quadrilateral. ...
Definition: brezzidouglasmarini1cube2dlocalinterpolation.hh:24