Matching entities from a successfully triggered ActionX object.
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#include <State.hpp>
Matching entities from a successfully triggered ActionX object.
◆ hasWell()
| bool Opm::Action::State::MatchSet::hasWell |
( |
const std::string & |
well | ) |
const |
Whether or not a particular well exists in the set of matching entities.
- Parameters
-
- Returns
- Wheter or not
well exists in the set of matching entities.
◆ operator==()
| bool Opm::Action::State::MatchSet::operator== |
( |
const MatchSet & |
that | ) |
const |
Equality predicate.
- Parameters
-
| [in] | that | Object against which will be tested for equality. |
- Returns
- Whether or not is the same as
that.
◆ serializeOp()
template<class Serializer >
| void Opm::Action::State::MatchSet::serializeOp |
( |
Serializer & |
serializer | ) |
|
|
inline |
Convert between byte array and object representation.
- Template Parameters
-
- Parameters
-
| [in,out] | serializer | Byte array conversion object. |
The documentation for this class was generated from the following files:
- opm/input/eclipse/Schedule/Action/State.hpp
- opm/input/eclipse/Schedule/Action/State.cpp