opm-simulators
gpu_preconditioner_utils.hpp
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2  Copyright 2025 Equinor ASA
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19 
20 #ifndef OPM_GPUISTL_DETAIL_GPU_PRECONDITIONER_UTILS_HEADER
21 #define OPM_GPUISTL_DETAIL_GPU_PRECONDITIONER_UTILS_HEADER
22 
23 #include <opm/simulators/linalg/gpuistl/GpuSparseMatrix.hpp>
24 
25 #include <dune/istl/bcrsmatrix.hh>
26 
27 
28 namespace Opm::gpuistl::detail {
29 
46 template<class Operator, class BlockType>
47 Dune::BCRSMatrix<BlockType> makeCPUMatrix(const Operator& op) {
48  // TODO: Make this more efficient. Maybe we can simply copy the memory areas directly?
49  // Do note that this function is anyway going away when we have a GPU
50  // constructor for the preconditioners, so it is not a priority.
51  const auto& gpuMatrix = op.getmat();
52 
53  const auto nonZeros = gpuMatrix.getNonZeroValues().asStdVector();
54  const auto rowIndices = gpuMatrix.getRowIndices().asStdVector();
55  const auto columnIndices = gpuMatrix.getColumnIndices().asStdVector();
56 
57  const auto numberOfNonZeroes = gpuMatrix.nonzeroes();
58  const auto N = gpuMatrix.N();
59 
60  Dune::BCRSMatrix<BlockType> matrix(N, N, numberOfNonZeroes, Dune::BCRSMatrix<BlockType>::row_wise);
61  for (auto row = matrix.createbegin(); row != matrix.createend(); ++row) {
62  for (auto j = rowIndices[row.index()]; j != rowIndices[row.index() + 1]; ++j) {
63  const auto columnIndex = columnIndices[j];
64  row.insert(columnIndex);
65  }
66  }
67 
68  for (std::size_t i = 0; i < N; ++i) {
69  for (auto j = rowIndices[i]; j != rowIndices[i + 1]; ++j) {
70  const auto columnIndex = columnIndices[j];
71  // Now it gets a bit tricky, first we need to fetch the block matrix
72  BlockType blockMatrix;
73  constexpr static auto rows = BlockType::rows;
74 
75  for (std::size_t k = 0; k < rows; ++k) {
76  for (std::size_t l = 0; l < rows; ++l) {
77  blockMatrix[k][l] = nonZeros[j * rows * rows + k * rows + l];
78  }
79  }
80  matrix[i][columnIndex] = blockMatrix;
81  }
82  }
83 
84  return matrix;
85 }
86 
87 
88 } // namespace Opm::gpuistl::detail
89 
90 #endif // OPM_GPUISTL_DETAIL_GPU_PRECONDITIONER_UTILS_HEADER
Dune::BCRSMatrix< BlockType > makeCPUMatrix(const Operator &op)
Utility functions for GPU preconditioner creation.
Definition: gpu_preconditioner_utils.hpp:47
Contains wrappers to make the CuBLAS library behave as a modern C++ library with function overlading...
Definition: autotuner.hpp:29