TiXmlHandle Class Reference
Detailed DescriptionA TiXmlHandle is a class that wraps a node pointer with null checks; this is an incredibly useful thing. Note that TiXmlHandle is not part of the TinyXml DOM structure. It is a separate utility class. Take an example: <Document> <Element attributeA = "valueA"> <Child attributeB = "value1" /> <Child attributeB = "value2" /> </Element> <Document> Assuming you want the value of "attributeB" in the 2nd "Child" element, it's very easy to write a lot of code that looks like: TiXmlElement* root = document.FirstChildElement( "Document" ); if ( root ) { TiXmlElement* element = root->FirstChildElement( "Element" ); if ( element ) { TiXmlElement* child = element->FirstChildElement( "Child" ); if ( child ) { TiXmlElement* child2 = child->NextSiblingElement( "Child" ); if ( child2 ) { // Finally do something useful. And that doesn't even cover "else" cases. TiXmlHandle addresses the verbosity of such code. A TiXmlHandle checks for null pointers so it is perfectly safe and correct to use: TiXmlHandle docHandle( &document ); TiXmlElement* child2 = docHandle.FirstChild( "Document" ).FirstChild( "Element" ).Child( "Child", 1 ).ToElement(); if ( child2 ) { // do something useful Which is MUCH more concise and useful. It is also safe to copy handles - internally they are nothing more than node pointers. TiXmlHandle handleCopy = handle; What they should not be used for is iteration: int i=0; while ( true ) { TiXmlElement* child = docHandle.FirstChild( "Document" ).FirstChild( "Element" ).Child( "Child", i ).ToElement(); if ( !child ) break; // do something ++i; } It seems reasonable, but it is in fact two embedded while loops. The Child method is a linear walk to find the element, so this code would iterate much more than it needs to. Instead, prefer: TiXmlElement* child = docHandle.FirstChild( "Document" ).FirstChild( "Element" ).FirstChild( "Child" ).ToElement(); for( child; child; child=child->NextSiblingElement() ) { // do something } Constructor & Destructor Documentation
Create a handle from any node (at any depth of the tree.) This can be a null pointer.
Copy constructor. Member Function Documentation
Return a handle to the "index" child with the given name. The first child is 0, the second 1, etc.
Return a handle to the "index" child. The first child is 0, the second 1, etc.
Return a handle to the "index" child element with the given name. The first child element is 0, the second 1, etc. Note that only TiXmlElements are indexed: other types are not counted.
Return a handle to the "index" child element. The first child element is 0, the second 1, etc. Note that only TiXmlElements are indexed: other types are not counted.
References ChildElement(). Referenced by ChildElement().
References ToElement().
Return a handle to the first child node.
Return a handle to the first child node with the given name.
References FirstChild(). Referenced by FirstChild().
Return a handle to the first child element.
Return a handle to the first child element with the given name.
References FirstChildElement(). Referenced by FirstChildElement().
References ToNode().
References ToText().
Return the handle as a TiXmlElement. This may return null. References TiXmlNode::ToElement(). Referenced by Element().
Return the handle as a TiXmlText. This may return null. References TiXmlNode::ToText(). Referenced by Text().
Return the handle as a TiXmlUnknown. This may return null. References TiXmlNode::ToUnknown(). Referenced by Unknown().
References ToUnknown(). The documentation for this class was generated from the following file: |
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