#include <dune/common/version.hh>
#include <dune/geometry/type.hh>
#include <dune/grid/common/gridenums.hh>
#include "PartitionTypeIndicator.hpp"
#include <opm/grid/cpgrid/DefaultGeometryPolicy.hpp>
#include "Iterators.hpp"
#include "Intersection.hpp"
#include <opm/grid/cpgrid/CpGridData.hpp>
Go to the source code of this file.
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void | refinePatch_and_check (Dune::CpGrid &, const std::vector< std::array< int, 3 > > &, const std::vector< std::array< int, 3 > > &, const std::vector< std::array< int, 3 > > &, const std::vector< std::string > &) |
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◆ refinePatch_and_check()
void refinePatch_and_check |
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const std::vector< std::array< int, 3 > > & |
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const std::vector< std::array< int, 3 > > & |
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const std::vector< std::array< int, 3 > > & |
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const std::vector< std::string > & |
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