Interface class to access the logical Cartesian grid as used in industry standard simulator decks.
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| | CartesianIndexMapper (const Grid &grid, const std::array< int, dimension > &cartDims, const std::vector< int > &cartesianIndex) |
| | constructor taking grid More...
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const std::array< int,
dimension > & | cartesianDimensions () const |
| | return Cartesian dimensions, i.e. number of cells in each direction More...
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| int | cartesianSize () const |
| | return total number of cells in the logical Cartesian grid More...
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| int | compressedSize () const |
| | return number of cells in the active grid More...
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| int | cartesianIndex (const int compressedElementIndex) const |
| | return index of the cells in the logical Cartesian grid More...
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| int | cartesianIndex (const std::array< int, dimension > &coords) const |
| | return index of the cells in the logical Cartesian grid More...
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| void | cartesianCoordinate (const int compressedElementIndex, std::array< int, dimension > &coords) const |
| | return Cartesian coordinate, i.e. IJK, for a given cell More...
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| template<class GridView > |
std::unique_ptr
< GlobalIndexDataHandle
< GridView > > | dataHandle (const GridView &gridView) |
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template<class Grid>
class Dune::CartesianIndexMapper< Grid >
Interface class to access the logical Cartesian grid as used in industry standard simulator decks.