EclDefaultMaterial.hpp File Reference Implements the default three phase capillary pressure law used by the ECLipse simulator. More... #include "EclDefaultMaterialParams.hpp" #include <opm/material/common/Valgrind.hpp> #include <opm/material/common/MathToolbox.hpp> #include <opm/common/Exceptions.hpp> #include <opm/common/ErrorMacros.hpp> #include <algorithm>
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Detailed DescriptionImplements the default three phase capillary pressure law used by the ECLipse simulator. This material law is valid for three fluid phases and only depends on the saturations. The required two-phase relations are supplied by means of template arguments and can be an arbitrary other material laws. (Provided that these only depend on saturation.) |
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